The Sim

Who Are We?

The simple answer is "troubleshooters" - once upon a time, we would've have been known as "adventurers". We solve problems for the promise of pay, experience, thrills and whatever other reasons each of us has.

Maybe we'll last long enough at this to be a true group.

Grace Point has problems both of magical and non-magical natures. Corruption, crime, an overworked police force, gangs and cults, monsters that occasionally cause problems, illegal magic users and so on. And there are folks who will pay up for us to solve these kinds of problems.

Contrary to other stories, there's no "barrier", magic is as understood as technology. This is an unusual world but we've made our way.